3D modelling and animation portfolio

3D Modelling

Date

Jun 02, 2019Sep 12, 2019

Role

3D modeller and animator

Project type

3D modelling and animation portfolio

Project URL

Built with

Maya
ZBrush
Substance Painter

If you have come here from the Game projects, that means I'm not too bad of a 3D artist, or maybe you just come here to laugh at my 3D skills 🥲.

Anyhow, the project URL link on this page will take you to a separate art portfolio to showcase my 3D art projects which are made using primarily 3D packages such as Maya, ZBrush, Substance Painter, and other compositing softwares such as Photoshop, After Effects...


Please be aware these are just hobby projects so no judging please 😁. Let the peace embrace you 🧘.


What I learned from this project is:

  • Retopology takes a lot of time and patience.
  • A realisation that all the complex looks from all the 3D models are just a result of complex texturing, not topology.

Gallery

Bats at night
UV mapping for texturing work
Blades

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